Assemble Technology are looking for a

Gameplay Systems Programmer

Assemble supports the technical side of game development, but this extends beyond traditional engine and graphics programming into developing, maintaining and optimising complex gameplay systems. We are looking for enthusiastic and talented Game Systems programmers, perhaps with experience including but not limited to developing entity systems or animation systems or AI.

The qualities we might expect for those applying for a Gameplay Systems Programmer are:

  • Solid understanding of game architecture
  • Deeper understanding of one or more technical specialities
  • Strong C/C++ programming skills
  • Enthusiasm and self motivation

Ideal candidates will show:

  • Computer science/maths/engineering/physics degree
  • Experience working on AAA games
  • Enthusiasm for working across a number of areas and clients
  • Unreal Engine experience
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All trademarks are the property of their respective owners.

Returnal™ ©2021-2023 Sony Interactive Entertainment Europe. Published by Sony Interactive Entertainment Europe Ltd. Developed by Housemarque Oy. “Returnal” is a trademark of Sony Interactive Entertainment Europe. All rights reserved.

Destruction AllStars™ ©2021-2023 Sony Interactive Entertainment Europe. Published by Sony Interactive Entertainment Europe Limited. Developed by Lucid Games Limited.

“DESTRUCTION ALLSTARS” is a registered trademark or trademark of Sony Interactive Entertainment LLC. All rights reserved.

© Assemble Technology Limited 2023